Mastery Journal Post: MEX
- Cody Ray
- Sep 4, 2019
- 1 min read
The Methods and The User Experience course has further increased my interests into user experience and the idea of designing a product for humans with humans in mind, as well as solidified my belief in my design philosophy. In this course I have learned that important information in a game needs to be places in the center while less important can be placed in the peripheral, it must be understood that said information may be missed because the human eye blurs that information out. I also learned that the best way to transmit emergency information or an alert is through sound. I learned the importance in designing an intuitive control system is ergonomic and easy to use and understand for the user. I also believe that the experience I received in the User experience portion of my desired profession during this course was very beneficial to me, it gave me a better understand about what goes on and how I might be able to improve my own game design skills. In regards to my master’s thesis, The Methods and The User Experience course really resonated well with me because my master’s thesis is about designing video games that take in to consideration human psychological concepts such as exclusivity and delayed gratification as well as trying to satisfy the human psychological needs such as love, esteem, self-determination, autonomy, and Competence. Such things are what user experience is all about.
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